![]() Each hero will have their own unique traits, like Wisdom, Cunning or Strength, giving them new possibilities to solve situations they encounter. We loved Gamebooks and would love to explore their narrative aspects in Roguebook. Your heroes will encounter all manner of exotic beasts, endure powerful magic, and solve challenging problems. The Roguebook contains the entire history of Faeria within its pages, including every legend and story that has ever been told around the campfire. Between fighting and looting, you will sometimes meet friendly NPCs: Fugoro the Shopkeeper, the Wandering Monk, the Court Jester, the Jeweler, etc. It's up to you decide which areas you'll discover, but be quick - for the Roguebook is always nipping at your heels as you go. Fog of war will prevent you from seeing the whole map, so some exploring will always be necessary. You can move around the map freely and decide which area or encounter you'd like to visit. Gems, cards, relics, encounters, and all sorts of legendary stories are randomized to guarantee a fresh experience with each new reading. exactly what we love about roguelikes!Įach time you enter the Roguebook, it will generate a unique world for you to explore. This vastly increases the ways you can break the game. It's up to you to find the best way to use your gems with your deck, allowing for an infinite amount of customization. The rarest of them can completely transform your deck. AURORA ROGUEBOOK UPGRADEIn these sockets, you can place a wide variety of gems to upgrade them in interesting ways. If both of your heroes reach 0 health in the same battle, your current run ends and the Roguebook wins.Įach card in Roguebook has a chance to have a certain amount of sockets.It is said that finding a helpful wandering monk can help you remedy these wounds. A Wound is a card that's not playable and will only act as a handicap. After the battle, that hero is healed back to a low amount of health and two Wound cards are added to your deck. If any hero reaches 0 health, they become inactive for the rest of the battle and have their cards removed from the deck.Whenever you a play a card belonging to the hero in the back row, your heroes will swap positions.During battles, the hero in front is the one normally exposed to damage.Each hero supports the other in different ways, from unleashing explosive combos to protecting the other from damage. The combat in Roguebook focuses on dual-hero gameplay. It's by starting again and again that players can fight their way through a bestiary that includes over 50 different enemies. But you become more powerful with each run thanks to the new cards and skills you have unlocked. In true roguelike fashion, you must start again from the beginning after a defeat. Sometimes the best defence is attack, but sometimes it's wiser to focus on defence to avoid a crushing defeat. At the start of each turn, players know what the enemy attacks will be. Players will need to develop strategies and play their cards at the best moment and in the right order to create devastating combos. Sharra cuts down enemies with power, Sorocco blocks enemy attacks with resolve, Aurora wields magic with talent, and Seifer unleashes his rage against those unfortunate enough to attack him.Įach hero has their own unique cards. In Roguebook you choose a team of two heroes from a selection of four available. Only the finest strategists will manage to defeat the evil entity hidden within Roguebook's pages! With two weeks before its Jlaunch on PC, Roguebook is unveiling more about the combat mechanics. Combine different heroes for a completely different play experience. Each hero has their own special abilities and strategies. Your adventure begins by selecting two heroes that will explore the Roguebook together. Will you be able to outsmart the Roguebook? Roguebook is developed with support from the renowned creator of Magic: The Gathering, Richard Garfield, who adds his expertise as the game's co-designer. It is able to rewrite itself entirely, always with the intent of tricking and fooling those who read it - trapping them for eternity. The Roguebook itself is a mischievous entity with its own goals and motivations. The pages within are filled with dangerous creatures, ancient legends, and exotic lands from the world of Faeria. Said to contain all available knowledge in the world, rumors are whispered that those who dare to read the Roguebook can gain omniscience and attain near god-like status. or die trying.Įvery time you play, the Roguebook generates a new world for you to explore. Craft your cards, assemble the perfect deck and defeat the Roguebook itself. AURORA ROGUEBOOK FULLEnter an ever-changing world full of legendary encounters and stories. ![]()
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